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Use dedicated MapWidget in client.
[plomrogue2-experiments] / client.py
index f356442390d22e2bb53d98521481b7da48d28a4b..6e22d0006f4d911d06c1373faf968a836b17a206 100755 (executable)
--- a/client.py
+++ b/client.py
@@ -3,162 +3,80 @@ import urwid
 import plom_socket_io
 import socket
 import threading
-from functools import partial
-import unittest
+from parser import ArgError, Parser
+import game_common
 
 
-class ArgumentError(Exception):
-    pass
+class MapSquare(game_common.Map):
 
+    def list_terrain_to_lines(self, terrain_as_list):
+        terrain = ''.join(terrain_as_list)
+        map_lines = []
+        start_cut = 0
+        while start_cut < len(terrain):
+            limit = start_cut + self.size[1]
+            map_lines += [terrain[start_cut:limit]]
+            start_cut = limit
+        return map_lines
 
-class ParseError(Exception):
-    pass
 
+class MapHex(game_common.Map):
 
-class Parser:
+    def list_terrain_to_lines(self, terrain_as_list):
+        new_terrain_list = [' ']
+        x = 0
+        y = 0
+        for c in terrain_as_list:
+            new_terrain_list += [c, ' ']
+            x += 1
+            if x == self.size[1]:
+                new_terrain_list += ['\n']
+                x = 0
+                y += 1
+                if y % 2 == 0:
+                    new_terrain_list += [' ']
+        return ''.join(new_terrain_list).split('\n')
 
-    def __init__(self, game):
-        self.game = game
 
-    def tokenize(self, msg):
-        """Parse msg string into tokens.
+map_manager = game_common.MapManager(globals())
 
-        Separates by ' ' and '\n', but allows whitespace in tokens quoted by
-        '"', and allows escaping within quoted tokens by a prefixed backslash.
-        """
-        tokens = []
-        token = ''
-        quoted = False
-        escaped = False
-        for c in msg:
-            if quoted:
-                if escaped:
-                    token += c
-                    escaped = False
-                elif c == '\\':
-                    escaped = True
-                elif c == '"':
-                    quoted = False
-                else:
-                    token += c
-            elif c == '"':
-                quoted = True
-            elif c in {' ', '\n'}:
-                if len(token) > 0:
-                    tokens += [token]
-                    token = ''
-            else:
-                token += c
-        if len(token) > 0:
-            tokens += [token]
-        return tokens
 
-    def parse(self, msg):
-        """Parse msg as call to self.game method, return method with arguments.
+class World(game_common.World):
 
-        Respects method signatures defined in methods' .argtypes attributes.
-        """
-        tokens = self.tokenize(msg)
-        if len(tokens) == 0:
-            return None
-        method_candidate = 'cmd_' + tokens[0]
-        if not hasattr(self.game, method_candidate):
-            return None
-        method = getattr(self.game, method_candidate)
-        if len(tokens) == 1:
-            if not hasattr(method, 'argtypes'):
-                return method
-            else:
-                raise ParseError('Command expects argument(s).')
-        args_candidates = tokens[1:]
-        if not hasattr(method, 'argtypes'):
-            raise ParseError('Command expects no argument(s).')
-        args, kwargs = self.argsparse(method.argtypes, args_candidates)
-        return partial(method, *args, **kwargs)
-
-    def parse_yx_tuple(self, yx_string):
-        """Parse yx_string as yx_tuple:nonneg argtype, return result."""
-
-        def get_axis_position_from_argument(axis, token):
-            if len(token) < 3 or token[:2] != axis + ':' or \
-                    not token[2:].isdigit():
-                raise ParseError('Non-int arg for ' + axis + ' position.')
-            n = int(token[2:])
-            if n < 1:
-                raise ParseError('Arg for ' + axis + ' position < 1.')
-            return n
-
-        tokens = yx_string.split(',')
-        if len(tokens) != 2:
-            raise ParseError('Wrong number of yx-tuple arguments.')
-        y = get_axis_position_from_argument('Y', tokens[0])
-        x = get_axis_position_from_argument('X', tokens[1])
-        return (y, x)
-
-    def argsparse(self, signature, args_tokens):
-        """Parse into / return args_tokens as args/kwargs defined by signature.
-
-        Expects signature to be a ' '-delimited sequence of any of the strings
-        'int:nonneg', 'yx_tuple:nonneg', 'string', defining the respective
-        argument types.
+    def __init__(self, game, *args, **kwargs):
+        """Extend original with local classes and empty default map.
+
+        We need the empty default map because we draw the map widget
+        on any update, even before we actually receive map data.
         """
-        tmpl_tokens = signature.split()
-        if len(tmpl_tokens) != len(args_tokens):
-            raise ParseError('Number of arguments (' + str(len(args_tokens)) +
-                             ') not expected number (' + str(len(tmpl_tokens))
-                             + ').')
-        args = []
-        for i in range(len(tmpl_tokens)):
-            tmpl = tmpl_tokens[i]
-            arg = args_tokens[i]
-            if tmpl == 'int:nonneg':
-                if not arg.isdigit():
-                    raise ParseError('Argument must be non-negative integer.')
-                args += [int(arg)]
-            elif tmpl == 'yx_tuple:nonneg':
-                args += [self.parse_yx_tuple(arg)]
-            elif tmpl == 'string':
-                args += [arg]
-            else:
-                raise ParseError('Unknown argument type.')
-        return args, {}
+        super().__init__(*args, **kwargs)
+        self.game = game
+        self.map_ = self.game.map_manager.get_map_class('Hex')()
 
 
-class Game:
-    turn = 0
-    log_text = ''
-    map_size = (5, 5)
-    terrain_map = ('?'*5+'\n')*4+'?'*5
-    things = []
+class Game(game_common.CommonCommandsMixin):
 
-    class Thing:
-        def __init__(self, position, symbol):
-            self.position = position
-            self.symbol = symbol
+    def __init__(self):
+        self.map_manager = map_manager
+        self.world = World(self)
+        self.log_text = ''
 
     def log(self, msg):
         """Prefix msg plus newline to self.log_text."""
         self.log_text = msg + '\n' + self.log_text
 
-    def cmd_THING(self, type_, yx):
-        """Add to self.things at .position yx with .symbol defined by type_."""
+    def symbol_for_type(self, type_):
         symbol = '?'
-        if type_ == 'TYPE:human':
+        if type_ == 'human':
             symbol = '@'
-        elif type_ == 'TYPE:monster':
+        elif type_ == 'monster':
             symbol = 'm'
-        self.things += [self.Thing(yx, symbol)]
-    cmd_THING.argtypes = 'string yx_tuple:nonneg'
-
-    def cmd_MAP_SIZE(self, yx):
-        """Set self.map_size to yx, redraw self.terrain_map as '?' cells."""
-        y, x = yx
-        self.map_size = (y, x)
-        self.terrain_map = ''
-        for y in range(self.map_size[0]):
-            self.terrain_map += '?' * self.map_size[1] + '\n'
-        self.terrain_map = self.terrain_map[:-1]
-    cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg'
+        return symbol
+
+    def cmd_LAST_PLAYER_TASK_RESULT(self, msg):
+        if msg != "success":
+            self.log_text = msg + '\n' + self.log_text
+    cmd_LAST_PLAYER_TASK_RESULT.argtypes = 'string'
 
     def cmd_TURN_FINISHED(self, n):
         """Do nothing. (This may be extended later.)"""
@@ -167,20 +85,13 @@ class Game:
 
     def cmd_NEW_TURN(self, n):
         """Set self.turn to n, empty self.things."""
-        self.turn = n
-        self.things = []
+        self.world.turn = n
+        self.world.things = []
     cmd_NEW_TURN.argtypes = 'int:nonneg'
 
-    def cmd_TERRAIN(self, terrain_map):
-        """Reset self.terrain_map from terrain_map."""
-        lines = terrain_map.split('\n')
-        if len(lines) != self.map_size[0]:
-            raise ArgumentError('wrong map height')
-        for line in lines:
-            if len(line) != self.map_size[1]:
-                raise ArgumentError('wrong map width')
-        self.terrain_map = terrain_map
-    cmd_TERRAIN.argtypes = 'string'
+    def cmd_VISIBLE_MAP_LINE(self, y, terrain_line):
+        self.world.map_.set_line(y, terrain_line)
+    cmd_VISIBLE_MAP_LINE.argtypes = 'int:nonneg string'
 
 
 class WidgetManager:
@@ -189,29 +100,50 @@ class WidgetManager:
         """Set up all urwid widgets we want on the screen."""
         self.game = game
         edit_widget = self.EditToSocketWidget(socket, 'SEND: ')
-        self.map_widget = urwid.Text('', wrap='clip')
+        self.map_widget = self.MapWidget()
         self.turn_widget = urwid.Text('')
         self.log_widget = urwid.Text('')
-        map_box = urwid.Padding(self.map_widget, width=50)
-        widget_pile = urwid.Pile([edit_widget, map_box, self.turn_widget,
-                                  self.log_widget])
-        self.top = urwid.Filler(widget_pile, valign='top')
+        edit_map = urwid.AttrMap(edit_widget, 'foo')
+        turn_map = urwid.AttrMap(self.turn_widget, 'bar')
+        log_map = urwid.AttrMap(self.log_widget, 'baz')
+        widget_pile = urwid.Pile([('pack', edit_map),
+                                  ('pack', urwid.Divider()),
+                                  ('pack', turn_map),
+                                  ('pack', urwid.Divider()),
+                                  ('pack', log_map),
+                                  urwid.SolidFill(fill_char=' ')])
+        self.top = urwid.Columns([(20, widget_pile), self.map_widget],
+                                       dividechars=1)
+        self.palette = [('foo', 'white', 'dark red'),
+                        ('bar', 'white', 'dark blue'),
+                        ('baz', 'white', 'dark green')]
 
     def draw_map(self):
-        """Draw map view from .game.terrain_map, .game.things."""
-        whole_map = []
-        for c in self.game.terrain_map:
-            whole_map += [c]
-        for t in self.game.things:
-            pos_i = t.position[0] * (self.game.map_size[1] + 1) + t.position[1]
-            whole_map[pos_i] = t.symbol
-        return ''.join(whole_map)
+        """Draw map view from .game.map_.terrain, .game.things."""
+        terrain_as_list = list(self.game.world.map_.terrain[:])
+        for t in self.game.world.things:
+            pos_i = self.game.world.map_.get_position_index(t.position)
+            terrain_as_list[pos_i] = self.game.symbol_for_type(t.type_)
+        return self.game.world.map_.list_terrain_to_lines(terrain_as_list)
+        #text = self.game.world.map_.list_terrain_to_lines(terrain_as_list)
+        #new_map_text = []
+        #for char in text:
+        #    if char == '.':
+        #        new_map_text += [('foo', char)]
+        #    elif char in {'x', 'X', '#'}:
+        #        new_map_text += [('bar', char)]
+        #    elif char in {'@', 'm'}:
+        #        new_map_text += [('baz', char)]
+        #    else:
+        #        new_map_text += [char]
+        #return new_map_text
 
     def update(self):
         """Redraw all non-edit widgets."""
-        self.turn_widget.set_text('TURN: ' + str(self.game.turn))
+        self.turn_widget.set_text('TURN: ' + str(self.game.world.turn))
         self.log_widget.set_text(self.game.log_text)
-        self.map_widget.set_text(self.draw_map())
+        self.map_widget.text = self.draw_map()
+        self.map_widget._invalidate()
 
     class EditToSocketWidget(urwid.Edit):
         """Extends urwid.Edit with socket to send input on 'enter' to."""
@@ -227,6 +159,27 @@ class WidgetManager:
             plom_socket_io.send(self.socket, self.edit_text)
             self.edit_text = ''
 
+    class MapWidget(urwid.Widget):
+        _sizing = frozenset(['box'])
+        text = ['']
+
+        def render(self, size, focus=False):
+            maxcol, maxrow = size
+            content = []
+            for y in range(len(self.text)):
+                if y < maxrow:
+                    line = self.text[y]
+                    if len(line) < maxcol:
+                        line = line + '0' * (maxcol - len(line))
+                    else:
+                        line = line[:maxcol]
+                    content += [line.encode('utf-8')]
+            padding_y = maxrow - len(content)
+            if padding_y > 0:
+                for y in range(padding_y):
+                    content += ['0'.encode('utf-8') * maxcol]
+            return urwid.TextCanvas(content)
+
 
 class PlomRogueClient:
 
@@ -257,7 +210,8 @@ class PlomRogueClient:
         self.socket = socket
         self.widget_manager = WidgetManager(self.socket, self.game)
         self.server_output = []
-        self.urwid_loop = urwid.MainLoop(self.widget_manager.top)
+        self.urwid_loop = urwid.MainLoop(self.widget_manager.top,
+                                         self.widget_manager.palette)
         self.urwid_pipe_write_fd = self.urwid_loop.watch_pipe(self.
                                                               handle_input)
         self.recv_loop_thread = threading.Thread(target=self.recv_loop)
@@ -285,7 +239,7 @@ class PlomRogueClient:
                 self.game.log('UNHANDLED INPUT: ' + msg)
             else:
                 command()
-        except (ArgumentError, ParseError) as e:
+        except ArgError as e:
             self.game.log('ARGUMENT ERROR: ' + msg + '\n' + str(e))
         self.widget_manager.update()
         del self.server_output[0]
@@ -312,52 +266,6 @@ class PlomRogueClient:
         self.recv_loop_thread.join()
 
 
-class TestParser(unittest.TestCase):
-
-    def test_tokenizer(self):
-        p = Parser(Game())
-        self.assertEqual(p.tokenize(''), [])
-        self.assertEqual(p.tokenize(' '), [])
-        self.assertEqual(p.tokenize('abc'), ['abc'])
-        self.assertEqual(p.tokenize('a b\nc  "d"'), ['a', 'b', 'c', 'd'])
-        self.assertEqual(p.tokenize('a "b\nc d"'), ['a', 'b\nc d'])
-        self.assertEqual(p.tokenize('a"b"c'), ['abc'])
-        self.assertEqual(p.tokenize('a\\b'), ['a\\b'])
-        self.assertEqual(p.tokenize('"a\\b"'), ['ab'])
-        self.assertEqual(p.tokenize('a"b'), ['ab'])
-        self.assertEqual(p.tokenize('a"\\"b'), ['a"b'])
-
-    def test_unhandled(self):
-        p = Parser(Game())
-        self.assertEqual(p.parse(''), None)
-        self.assertEqual(p.parse(' '), None)
-        self.assertEqual(p.parse('x'), None)
-
-    def test_argsparse(self):
-        p = Parser(Game())
-        assertErr = partial(self.assertRaises, ParseError, p.argsparse)
-        assertErr('', ['foo'])
-        assertErr('string', [])
-        assertErr('string string', ['foo'])
-        self.assertEqual(p.argsparse('string', ('foo',)),
-                         (['foo'], {}))
-        self.assertEqual(p.argsparse('string string', ('foo', 'bar')),
-                         (['foo', 'bar'], {}))
-        assertErr('int:nonneg', [''])
-        assertErr('int:nonneg', ['x'])
-        assertErr('int:nonneg', ['-1'])
-        assertErr('int:nonneg', ['0.1'])
-        self.assertEqual(p.argsparse('int:nonneg', ('0',)),
-                         ([0], {}))
-        assertErr('yx_tuple:nonneg', ['x'])
-        assertErr('yx_tuple:nonneg', ['Y:0,X:1'])
-        assertErr('yx_tuple:nonneg', ['Y:1,X:0'])
-        assertErr('yx_tuple:nonneg', ['Y:1.1,X:1'])
-        assertErr('yx_tuple:nonneg', ['Y:1,X:1.1'])
-        self.assertEqual(p.argsparse('yx_tuple:nonneg', ('Y:1,X:2',)),
-                         ([(1, 2)], {}))
-
-
 if __name__ == '__main__':
     game = Game()
     s = socket.create_connection(('127.0.0.1', 5000))