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Add player move (only vertically), basic input error handling on server.
[plomrogue2-experiments] / client.py
index 7e9f18e9f50cb2f74c37ac1f6a8dd92473c22522..743d2a981c1aa3ee191d7275c8c6a6312a231cfc 100755 (executable)
--- a/client.py
+++ b/client.py
@@ -190,11 +190,11 @@ class UrwidSetup:
                     mapdraw_command('POSITION ', 'update_position') or
                     mapdraw_command('MAP_SIZE ', 'update_map_size'))
             except ArgumentError as e:
-                self.widget1.set_text('BAD ARGUMENT: ' + msg + '\n' +
+                self.widget1.set_text('ARGUMENT ERROR: ' + msg + '\n' +
                                       str(e))
             else:
                 if not found_command:
-                    self.widget1.set_text('UNKNOWN COMMAND: ' + msg)
+                    self.widget1.set_text('UNHANDLED INPUT: ' + msg)
             del self.message_container[0]
 
     def recv_loop(self):