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Register game commands and tasks outside of game module.
[plomrogue2-experiments] / game_common.py
index 2277f13c36ab99469dfdaf62cde8d25ac0046fcd..7731c61eebe782e8c8e07187e9925a1d20343539 100644 (file)
@@ -1,6 +1,24 @@
 from parser import ArgError
 
 
+class MapManager:
+
+    def __init__(self, map_classes):
+        """Collects tuple of basic Map[Geometry] classes."""
+        self.map_classes = map_classes
+
+    def get_map_geometries(self):
+        geometries = []
+        for map_class in self.map_classes:
+            geometries += [map_class.__name__[3:]]
+        return geometries
+
+    def get_map_class(self, geometry):
+        for map_class in self.map_classes:
+            if map_class.__name__[3:] == geometry:
+                return map_class
+
+
 class Map:
 
     def __init__(self, size=(0, 0)):
@@ -33,16 +51,18 @@ class World:
         self.turn = 0
         self.things = []
 
-    def get_thing(self, id_):
+    def get_thing(self, id_, create_unfound=True):
         for thing in self.things:
             if id_ == thing.id_:
                 return thing
-        t = self.Thing(self, id_)
-        self.things += [t]
-        return t
+        if create_unfound:
+            t = self.Thing(self, id_)
+            self.things += [t]
+            return t
+        return None
 
     def new_map(self, geometry, yx):
-        map_type = self.get_map_class(geometry)
+        map_type = self.game.map_manager.get_map_class(geometry)
         self.map_ = map_type(yx)
 
 
@@ -59,12 +79,8 @@ class CommonCommandsMixin:
 
     def cmd_MAP(self, geometry, yx):
         """Create new map of grid geometry, size yx and only '?' cells."""
-        legal_grids = {'Hex', 'Square'}
-        if geometry not in legal_grids:
-            raise ArgError('First map argument must be one of: ' +
-                           ', '.join(legal_grids))
         self.world.new_map(geometry, yx)
-    cmd_MAP.argtypes = 'string yx_tuple:nonneg'
+    cmd_MAP.argtypes = 'string:geometry yx_tuple:pos'
 
     def cmd_THING_TYPE(self, i, type_):
         t = self.world.get_thing(i)