home · contact · privacy
Minor code style improvements.
[plomrogue2-experiments] / new / plomrogue / tasks.py
index 262576273f4726301777fe0297f7e0b441d4c0a8..5dc2f82a1db6b206827f2b6a1c23be5daaf8cf2d 100644 (file)
@@ -46,3 +46,44 @@ class Task_MOVE(Task):
     def do(self):
         self.thing.position = self.thing.world.map_.move(self.thing.position,
                                                          self.args[0])
+        for id_ in self.thing.inventory:
+            t = self.thing.world.get_thing(id_)
+            t.position[:] = self.thing.position
+
+
+
+class Task_PICKUP(Task):
+    argtypes = 'int:nonneg'
+
+    def check(self):
+        to_pick_up = self.thing.world.get_thing(self.args[0],
+                                                create_unfound=False)
+        if to_pick_up is None or \
+           to_pick_up.in_inventory or \
+           to_pick_up == self.thing or \
+           self.thing.position != to_pick_up.position:
+            raise GameError('thing of ID %s not in reach to pick up'
+                            % self.args[0])
+
+    def do(self):
+        to_pick_up = self.thing.world.get_thing(self.args[0])
+        self.thing.inventory += [self.args[0]]
+        to_pick_up.in_inventory = True
+
+
+
+class Task_DROP(Task):
+    argtypes = 'int:nonneg'
+
+    def check(self):
+        to_drop = self.thing.world.get_thing(self.args[0], create_unfound=False)
+        if to_drop is None:
+            raise GameError('no thing of ID %s to drop' % self.args[0])
+        if to_drop.id_ not in self.thing.inventory:
+            raise GameError('no thing of ID %s to drop in inventory'
+                            % self.args[0])
+
+    def do(self):
+        to_drop = self.thing.world.get_thing(self.args[0])
+        del self.thing.inventory[self.thing.inventory.index(to_drop.id_)]
+        to_drop.in_inventory = False