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Register game commands and tasks outside of game module.
[plomrogue2-experiments] / new2 / plomrogue / game.py
index bbc23937d6522f34ed595eb12689578255044c7d..68bcb65ccd98ff456512a97071b541addc637b6f 100755 (executable)
@@ -1,9 +1,6 @@
 from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE,
                              Task_FLATTEN_SURROUNDINGS)
 from plomrogue.errors import GameError, PlayError
-from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING, cmd_MAP,
-                                cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION,
-                                cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE)
 from plomrogue.io import GameIO
 from plomrogue.misc import quote
 from plomrogue.things import Thing, ThingPlayer
@@ -17,6 +14,7 @@ class GameBase:
         self.turn = 0
         self.things = []
         self.map_geometry = MapGeometrySquare(YX(24, 40))
+        self.commands = {}
 
     def get_thing(self, id_, create_unfound):
         # No default for create_unfound because every call to get_thing
@@ -30,30 +28,23 @@ class GameBase:
             return t
         return None
 
+    def register_command(self, command):
+        prefix = 'cmd_'
+        if not command.__name__.startswith(prefix):
+           raise GameError('illegal command object name: %s' % command.__name__)
+        command_name = command.__name__[len(prefix):]
+        self.commands[command_name] = command
 
 
+
+import os
 class Game(GameBase):
 
     def __init__(self, save_file, *args, **kwargs):
-        import os
         super().__init__(*args, **kwargs)
         self.changed = True
         self.io = GameIO(self, save_file)
-        self.tasks = {'WAIT': Task_WAIT,
-                      'MOVE': Task_MOVE,
-                      'WRITE': Task_WRITE,
-                      'FLATTEN_SURROUNDINGS': Task_FLATTEN_SURROUNDINGS}
-        self.commands = {'QUERY': cmd_QUERY,
-                         'ALL': cmd_ALL,
-                         'LOGIN': cmd_LOGIN,
-                         'TURN': cmd_TURN,
-                         'MAP_LINE': cmd_MAP_LINE,
-                         'GET_ANNOTATION': cmd_GET_ANNOTATION,
-                         'PORTAL': cmd_PORTAL,
-                         'GET_GAMESTATE': cmd_GET_GAMESTATE,
-                         'ANNOTATE': cmd_ANNOTATE,
-                         'MAP': cmd_MAP,
-                         'PING': cmd_PING}
+        self.tasks = {}
         self.thing_type = Thing
         self.thing_types = {'player': ThingPlayer}
         self.sessions = {}
@@ -63,13 +54,22 @@ class Game(GameBase):
         if os.path.exists(self.io.save_file):
             if not os.path.isfile(self.io.save_file):
                 raise GameError('save file path refers to non-file')
-            else:
-                with open(self.io.save_file, 'r') as f:
-                    lines = f.readlines()
-                for i in range(len(lines)):
-                    line = lines[i]
-                    print("FILE INPUT LINE %5s: %s" % (i, line), end='')
-                    self.io.handle_input(line, god_mode=True)
+
+    def register_task(self, task):
+        prefix = 'Task_'
+        if not task.__name__.startswith(prefix):
+           raise GameError('illegal task object name: %s' % task.__name__)
+        task_name = task.__name__[len(prefix):]
+        self.tasks[task_name] = task
+
+    def read_savefile(self):
+        if os.path.exists(self.io.save_file):
+            with open(self.io.save_file, 'r') as f:
+                lines = f.readlines()
+            for i in range(len(lines)):
+                line = lines[i]
+                print("FILE INPUT LINE %5s: %s" % (i, line), end='')
+                self.io.handle_input(line, god_mode=True)
 
     def get_string_options(self, string_option_type):
         import string
@@ -186,6 +186,7 @@ class Game(GameBase):
           f.write(msg + '\n')
 
       with open(self.io.save_file, 'w') as f:
+          # TODO: save tasks
           write(f, 'TURN %s' % self.turn)
           map_geometry_shape = self.get_map_geometry_shape()
           write(f, 'MAP %s %s' % (map_geometry_shape, self.map_geometry.size,))