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Add map writing.
[plomrogue2-experiments] / new2 / plomrogue / game.py
index e8c85da35adef872a0667bf97a75c09189049995..81bd530d8b3cde8c12db964042dabc505468256e 100755 (executable)
@@ -1,4 +1,4 @@
-from plomrogue.tasks import Task_WAIT, Task_MOVE
+from plomrogue.tasks import Task_WAIT, Task_MOVE, Task_WRITE
 from plomrogue.errors import GameError
 from plomrogue.commands import cmd_ALL, cmd_LOGIN, cmd_QUERY
 from plomrogue.io import GameIO
@@ -36,7 +36,8 @@ class Game(GameBase):
         self.changed = True
         self.io = GameIO(self)
         self.tasks = {'WAIT': Task_WAIT,
-                      'MOVE': Task_MOVE}
+                      'MOVE': Task_MOVE,
+                      'WRITE': Task_WRITE}
         self.map_geometry = MapGeometrySquare(YX(24, 40))
         self.commands = {'QUERY': cmd_QUERY,
                          'ALL': cmd_ALL,
@@ -47,8 +48,12 @@ class Game(GameBase):
         self.map = Map(self.map_geometry.size)
 
     def get_string_options(self, string_option_type):
+        import string
         if string_option_type == 'direction':
             return self.map_geometry.get_directions()
+        if string_option_type == 'char':
+            return [c for c in
+                    string.digits + string.ascii_letters + string.punctuation]
         return None
 
     def send_gamestate(self, connection_id=None):