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Add server teleportation and :reconnect commands.
[plomrogue2-experiments] / new2 / plomrogue / game.py
index d90aa0b0f8a47350536244d7f3fab39ffdb01fce..e871d59401f1a9418ccc97c5f6c7fd5a055dd58a 100755 (executable)
@@ -3,7 +3,7 @@ from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE,
 from plomrogue.errors import GameError, PlayError
 from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING,
                                 cmd_TURN, cmd_MAP_LINE, cmd_MAP, cmd_GET_ANNOTATION,
-                                cmd_ANNOTATE, cmd_GET_GAMESTATE)
+                                cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE)
 from plomrogue.io import GameIO
 from plomrogue.misc import quote
 from plomrogue.things import Thing, ThingPlayer 
@@ -50,6 +50,7 @@ class Game(GameBase):
                          'TURN': cmd_TURN,
                          'MAP_LINE': cmd_MAP_LINE,
                          'GET_ANNOTATION': cmd_GET_ANNOTATION,
+                         'PORTAL': cmd_PORTAL,
                          'GET_GAMESTATE': cmd_GET_GAMESTATE,
                          'ANNOTATE': cmd_ANNOTATE,
                          'MAP': cmd_MAP,
@@ -59,6 +60,7 @@ class Game(GameBase):
         self.sessions = {}
         self.map = Map(self.map_geometry.size)
         self.annotations = {}
+        self.portals = {}
         if os.path.exists(self.io.save_file):
             if not os.path.isfile(self.io.save_file):
                 raise GameError('save file path refers to non-file')
@@ -89,6 +91,8 @@ class Game(GameBase):
         for t in self.things:
             send_thing(t)
         self.io.send('MAP %s %s' % (self.map_geometry.size, quote(self.map.terrain)))
+        for yx in self.portals:
+            self.io.send('PORTAL %s %s' % (yx, self.portals[yx]))
         self.io.send('GAME_STATE_COMPLETE')
 
     def run_tick(self):
@@ -179,6 +183,8 @@ class Game(GameBase):
               write(f, 'MAP_LINE %5s %s' % (y, quote(line)))
           for yx in self.annotations:
               write(f, 'ANNOTATE %s %s' % (yx, quote(self.annotations[yx])))
+          for yx in self.portals:
+              write(f, 'PORTAL %s %s' % (yx, self.portals[yx]))
 
     def new_world(self, size):
         self.map_geometry = MapGeometrySquare(YX(size.y, size.x))