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Allow selection of grid geometry via MAP command. A lot refactoring.
[plomrogue2-experiments] / server.py
index 2a7b55cf530439623c022e7db0c9dadc7b250b95..9791d5f0bacf830fd4faa19a2b23b6184c2be0b1 100755 (executable)
--- a/server.py
+++ b/server.py
@@ -20,7 +20,7 @@ if os.path.exists(game_file_name):
             print("FILE INPUT LINE %s: %s" % (i, line), end='')
             game.io.handle_input(line, store=False)
 else:
-    game.io.handle_input('MAP Y:5,X:5')
+    game.io.handle_input('MAP Hex Y:5,X:5')
     game.io.handle_input('TERRAIN_LINE 0 "xxxxx"')
     game.io.handle_input('TERRAIN_LINE 1 "x...x"')
     game.io.handle_input('TERRAIN_LINE 2 "x.X.x"')