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[plomrogue2-experiments] / new2 / plomrogue /
2020-10-29 Christian HellerImprove login-handling.
2020-10-29 Christian HellerAdd blink screen on trivial errors instead of log messages.
2020-10-27 Christian HellerInitialize (centered) map view even before login.
2020-10-27 Christian HellerStart new players in middle of map instead of topleft...
2020-10-27 Christian HellerIntroduce god mode to protect against destructive commands.
2020-10-27 Christian HellerAllow annotations.
2020-10-27 Christian HellerRename LOG to CHAT.
2020-10-27 Christian HellerAllow space char for TASK:WRITE.
2020-10-27 Christian HellerAdd MAP command to explicitely set map size.
2020-10-27 Christian HellerFix re-login corpses.
2020-10-26 Christian HellerIdentify player in client so scrolling can follow them.
2020-10-26 Christian HellerFix map line width check.
2020-10-25 Christian HellerAdd FLATTEN_SURROUNDINGS task.
2020-10-25 Christian HellerProhibit movement over non-dot map cells
2020-10-25 Christian HellerTurn game saving from command to happening every new...
2020-10-25 Christian HellerAdd basic save file mechanism.
2020-10-25 Christian HellerOnly count new turns on ticks that change world state.
2020-10-25 Christian HellerAdd PING.
2020-10-25 Christian HellerDon't use LOG for meta messages, errors.
2020-10-25 Christian HellerAdd map writing.
2020-10-25 Christian HellerAdd map terrain.
2020-10-25 Christian HellerDe-hardcode map size test.
2020-10-25 Christian HellerIntroduce map geometry.
2020-10-25 Christian HellerOnly draw new game content on tick completion.
2020-10-24 Christian HellerAdd basic multiplayer roguelike chat example.
2020-10-24 Christian HellerMinor fixes.
2020-10-23 Christian HellerFix.
2020-10-23 Christian HellerRe-do IO with websocket capabilities.