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Refactor.
[plomrogue2-experiments] / server_ / game.py
2019-02-15 Christian HellerRefactor.
2019-01-31 Christian HellerRefactor tasking system.
2019-01-30 Christian HellerFix faultiness in previous commit.
2019-01-30 Christian HellerRefactor and optimize FOV algorithm.
2019-01-30 Christian HellerLots of refactoring to enable SAVE command.
2019-01-26 Christian HellerTo command parser, add string options; use TASK syntax...
2019-01-25 Christian HellerAdd SWITCH_PLAYER debugging command for switching player.
2019-01-25 Christian HellerFix AI getting stuck in illegal move attempt.
2019-01-25 Christian HellerAdd very basic pathfinding AI.
2019-01-24 Christian HellerImprove map handling between client and server, add...
2019-01-24 Christian HellerOptimize ncurses client, only update map on VISIBLE_MAP...
2019-01-19 Christian HellerRedo world generation with GEN_MAP command.
2019-01-19 Christian HellerAdd FOV algorithm for Hex grids.
2019-01-18 Christian HellerMinor refactoring.
2019-01-18 Christian HellerDerive legal geometries directly from Map class names.
2019-01-18 Christian HellerRefactor / encapsulate Map stuff into own module.
2019-01-18 Christian HellerAllow selection of grid geometry via MAP command. A...
2019-01-17 Christian HellerFix FOV bug.
2019-01-17 Christian HellerCreate new Map object instead of changing it.
2019-01-17 Christian HellerUse hex map.
2019-01-16 Christian HellerImprove Map class.
2019-01-16 Christian HellerImprove Map class design.
2019-01-16 Christian HellerImprove Map class design.
2019-01-16 Christian HellerAbstract away all map geometry stuff into Map class.
2019-01-15 Christian HellerClass renaming.
2019-01-15 Christian HellerRefactor.
2019-01-15 Christian HellerMinor code rearrangements.
2019-01-15 Christian HellerRefactor.
2019-01-15 Christian HellerRefactor.
2019-01-14 Christian HellerIgnore success messages, properly quote messages.
2019-01-14 Christian HellerHide objects outside of visible map.
2019-01-12 Christian HellerImprove invisibility depiction.
2019-01-12 Christian HellerAdd more interesting map visibility.
2019-01-12 Christian HellerRedo map system, add map visibility infrastructure.
2019-01-10 Christian HellerRefactor.
2019-01-10 Christian HellerReplace GET_TURN with more useful GET_GAMESTATE.
2019-01-10 Christian HellerAvoid Thing collisions.
2019-01-06 Christian HellerGive feedback on aborted tasks.
2019-01-06 Christian HellerKeep checking tasks are possible during proceeding.
2019-01-06 Christian HellerRefactor.
2018-12-12 Christian HellerFix faulty assumption about position of player in world...
2018-12-12 Christian HellerRefactor.
2018-12-11 Christian HellerRefactor.
2018-12-11 Christian HellerMove hardcoding of world data to init process.
2018-12-11 Christian HellerRefactor, add game file handling, replace TERRAIN with...
2018-12-03 Christian HellerRefactor.