2019-04-30 |
Christian Heller | Make add_line hack unnecessary. |
tree | commitdiff |
2019-04-30 |
Christian Heller | Allow player movement beyond central map. Lots of mappi... |
tree | commitdiff |
2019-04-27 |
Christian Heller | Only contact with player's radius creates new maps. |
tree | commitdiff |
2019-04-27 |
Christian Heller | Change MAP command to ensuring map exists, not necessar... |
tree | commitdiff |
2019-04-27 |
Christian Heller | For available map directions, remove dependency on... |
tree | commitdiff |
2019-04-27 |
Christian Heller | Use smarter YX class for y,x coordinates/sizes. |
tree | commitdiff |
2019-04-27 |
Christian Heller | Move re-positioning of things in inventory to Thing... |
tree | commitdiff |
2019-04-27 |
Christian Heller | Let THING_INVENTORY also re-position things to owner. |
tree | commitdiff |
2019-04-27 |
Christian Heller | Use one size standard for all maps that define the... |
tree | commitdiff |
2019-04-27 |
Christian Heller | Fix save game corruption due to insufficient .in_invent... |
tree | commitdiff |
2019-04-27 |
Christian Heller | Use trivially re-seedable PRNG. |
tree | commitdiff |
2019-04-26 |
Christian Heller | Fix mapping interaction between server and client. |
tree | commitdiff |
2019-04-26 |
Christian Heller | Add surrounding maps of new terrain type ~. |
tree | commitdiff |
2019-04-25 |
Christian Heller | Fix map. |
tree | commitdiff |
2019-04-25 |
Christian Heller | Prepare map logic extension, limit FOV distance. |
tree | commitdiff |
2019-04-21 |
Christian Heller | Focus AI on collecting and eating food. |
tree | commitdiff |
2019-04-21 |
Christian Heller | Make AI logic clearer in code. |
tree | commitdiff |
2019-04-21 |
Christian Heller | Replenish food resources automatically. |
tree | commitdiff |
2019-04-21 |
Christian Heller | Don't generate objects at illegal positions. Plus,... |
tree | commitdiff |
2019-04-16 |
Christian Heller | Transform items into food to replenish player energy. |
tree | commitdiff |
2019-04-10 |
Christian Heller | Add ever-decreasing health to animate things, and death. |
tree | commitdiff |
2019-04-10 |
Christian Heller | Minor refactoring. |
tree | commitdiff |
2019-04-10 |
Christian Heller | Invert color for examiner cursor. |
tree | commitdiff |
2019-04-10 |
Christian Heller | More comments and refactoring. |
tree | commitdiff |
2019-04-10 |
Christian Heller | Send initial GET_GAMESTATE command from client. |
tree | commitdiff |
2019-04-09 |
Christian Heller | Refactor. |
tree | commitdiff |
2019-04-09 |
Christian Heller | In examine cursor mode, show map cell contents in left... |
tree | commitdiff |
2019-04-09 |
Christian Heller | To client, add map examining cursor. |
tree | commitdiff |
2019-04-09 |
Christian Heller | In client, mark terrain cells that carry multiple objec... |
tree | commitdiff |
2019-04-08 |
Christian Heller | Make popup key available from all window configurations. |
tree | commitdiff |
2019-04-08 |
Christian Heller | Refactoring. |
tree | commitdiff |
2019-04-08 |
Christian Heller | Use dedicated widgets for inventory and pickable items. |
tree | commitdiff |
2019-04-05 |
Christian Heller | In client, ensure item pointer is always within range. |
tree | commitdiff |
2019-04-05 |
Christian Heller | Ensure popup stays on even if background window changes. |
tree | commitdiff |
2019-04-05 |
Christian Heller | Re-structure client IO. |
tree | commitdiff |
2019-03-09 |
Christian Heller | Allow item-in-vicinity selection for item pickup. |
tree | commitdiff |
2019-02-28 |
Christian Heller | Use tuples for positions; fix inventory saving bug. |
tree | commitdiff |
2019-02-27 |
Christian Heller | Minor code style improvements. |
tree | commitdiff |
2019-02-27 |
Christian Heller | Fix reproducibility bug due to unstable iteration order. |
tree | commitdiff |
2019-02-27 |
Christian Heller | Refactor server code; remove now unused PLAYER_POS... |
tree | commitdiff |
2019-02-27 |
Christian Heller | Add client-side inventory handling. |
tree | commitdiff |
2019-02-27 |
Christian Heller | Client-wise, add inventory capability and pop-up exampl... |
tree | commitdiff |
2019-02-27 |
Christian Heller | Add inventory / item pickup/drop server-side. |
tree | commitdiff |
2019-02-21 |
Christian Heller | Dynamically decide new Thing IDs. |
tree | commitdiff |
2019-02-21 |
Christian Heller | Add "item" thing type differentiated from animate thing... |
tree | commitdiff |
2019-02-21 |
Christian Heller | Add multi-class thing type system. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Fix so-far invisible task name derivation error. |
tree | commitdiff |
2019-02-18 |
Christian Heller | More refactoring. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Remove TODO: Examined situation, found no error. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Fix minor bug. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Refactor and extend new library. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Remove usage demo code from library. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Wrap partial usage in function that copies object attri... |
tree | commitdiff |
2019-02-18 |
Christian Heller | Export all names in module needed for demo client. |
tree | commitdiff |
2019-02-18 |
Christian Heller | Proper module structure. |
tree | commitdiff |
2019-02-18 |
Christian Heller | New structure. |
tree | commitdiff |
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