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Enforce sane create_unfound decisions.
[plomrogue2-experiments] / new / plomrogue / commands.py
2020-07-09 Christian HellerEnforce sane create_unfound decisions.
2019-12-20 Christian HellerAdd basic reality bubble mechanism.
2019-04-30 Christian HellerFlatten game->world hierarchy.
2019-04-30 Christian HellerAllow player movement beyond central map. Lots of mappi...
2019-04-27 Christian HellerOnly contact with player's radius creates new maps.
2019-04-27 Christian HellerChange MAP command to ensuring map exists, not necessar...
2019-04-27 Christian HellerUse smarter YX class for y,x coordinates/sizes.
2019-04-27 Christian HellerLet THING_INVENTORY also re-position things to owner.
2019-04-27 Christian HellerUse one size standard for all maps that define the...
2019-04-27 Christian HellerFix save game corruption due to insufficient .in_invent...
2019-04-27 Christian HellerUse trivially re-seedable PRNG.
2019-04-26 Christian HellerFix mapping interaction between server and client.
2019-04-26 Christian HellerAdd surrounding maps of new terrain type ~.
2019-04-25 Christian HellerPrepare map logic extension, limit FOV distance.
2019-04-10 Christian HellerAdd ever-decreasing health to animate things, and death.
2019-03-09 Christian HellerAllow item-in-vicinity selection for item pickup.
2019-02-28 Christian HellerUse tuples for positions; fix inventory saving bug.
2019-02-27 Christian HellerMinor code style improvements.
2019-02-27 Christian HellerRefactor server code; remove now unused PLAYER_POS...
2019-02-27 Christian HellerAdd inventory / item pickup/drop server-side.
2019-02-21 Christian HellerDynamically decide new Thing IDs.
2019-02-21 Christian HellerAdd multi-class thing type system.
2019-02-18 Christian HellerFix so-far invisible task name derivation error.
2019-02-18 Christian HellerRefactor and extend new library.