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Add ever-decreasing health to animate things, and death.
[plomrogue2-experiments] / new / plomrogue / game.py
2019-04-10 Christian HellerAdd ever-decreasing health to animate things, and death.
2019-03-09 Christian HellerAllow item-in-vicinity selection for item pickup.
2019-02-28 Christian HellerUse tuples for positions; fix inventory saving bug.
2019-02-27 Christian HellerRefactor server code; remove now unused PLAYER_POS...
2019-02-27 Christian HellerAdd client-side inventory handling.
2019-02-27 Christian HellerAdd inventory / item pickup/drop server-side.
2019-02-21 Christian HellerDynamically decide new Thing IDs.
2019-02-21 Christian HellerAdd "item" thing type differentiated from animate thing...
2019-02-21 Christian HellerAdd multi-class thing type system.
2019-02-18 Christian HellerMore refactoring.
2019-02-18 Christian HellerRemove TODO: Examined situation, found no error.
2019-02-18 Christian HellerFix minor bug.
2019-02-18 Christian HellerRefactor and extend new library.