home · contact · privacy
Decouple awakeness/sleep stats from Map to MapChunk.
[plomrogue2-experiments] / new / plomrogue / game.py
2019-12-23 Christian HellerDecouple awakeness/sleep stats from Map to MapChunk.
2019-12-23 Christian HellerUse self.max_map_awakeness to recude magic numbering.
2019-12-20 Christian HellerAdd basic reality bubble mechanism.
2019-04-30 Christian HellerOnly send to client whether map starts indented, not...
2019-04-30 Christian HellerMore refactoring.
2019-04-30 Christian HellerFlatten game->world hierarchy.
2019-04-30 Christian HellerAllow player movement beyond central map. Lots of mappi...
2019-04-27 Christian HellerOnly contact with player's radius creates new maps.
2019-04-27 Christian HellerChange MAP command to ensuring map exists, not necessar...
2019-04-27 Christian HellerFor available map directions, remove dependency on...
2019-04-27 Christian HellerUse smarter YX class for y,x coordinates/sizes.
2019-04-27 Christian HellerUse one size standard for all maps that define the...
2019-04-27 Christian HellerUse trivially re-seedable PRNG.
2019-04-26 Christian HellerFix mapping interaction between server and client.
2019-04-26 Christian HellerAdd surrounding maps of new terrain type ~.
2019-04-25 Christian HellerFix map.
2019-04-25 Christian HellerPrepare map logic extension, limit FOV distance.
2019-04-21 Christian HellerReplenish food resources automatically.
2019-04-21 Christian HellerDon't generate objects at illegal positions. Plus,...
2019-04-16 Christian HellerTransform items into food to replenish player energy.
2019-04-10 Christian HellerAdd ever-decreasing health to animate things, and death.
2019-03-09 Christian HellerAllow item-in-vicinity selection for item pickup.
2019-02-28 Christian HellerUse tuples for positions; fix inventory saving bug.
2019-02-27 Christian HellerRefactor server code; remove now unused PLAYER_POS...
2019-02-27 Christian HellerAdd client-side inventory handling.
2019-02-27 Christian HellerAdd inventory / item pickup/drop server-side.
2019-02-21 Christian HellerDynamically decide new Thing IDs.
2019-02-21 Christian HellerAdd "item" thing type differentiated from animate thing...
2019-02-21 Christian HellerAdd multi-class thing type system.
2019-02-18 Christian HellerMore refactoring.
2019-02-18 Christian HellerRemove TODO: Examined situation, found no error.
2019-02-18 Christian HellerFix minor bug.
2019-02-18 Christian HellerRefactor and extend new library.