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Refactor parser code.
[plomrogue2] / plomrogue / commands.py
2020-12-27 Christian HellerAdd alternate map control preset.
2020-12-26 Christian HellerReplace hard-coded client login welcome messages with...
2020-12-26 Christian HellerAllow multiple default start points, pick them randomly...
2020-12-20 Christian HellerAdd (temporary?) debug info on joins/parts/session...
2020-12-20 Christian HellerMake sign design sizes variable.
2020-12-19 Christian HellerRefactor hat editing into general design editing.
2020-12-19 Christian HellerAdd writable signs.
2020-12-18 Christian HellerUse temporary SpawnPoints to store logged-out players...
2020-12-18 Christian HellerAllow toggling of map control preset drawing.
2020-12-16 Christian HellerAdd crates.
2020-12-16 Christian HellerAdd door keys and door locking.
2020-12-16 Christian HellerTo avoid login/logout race conditions, move login into...
2020-12-15 Christian HellerAdd toilets, and terrain type tags.
2020-12-14 Christian HellerIf drunk, speak drunkenly.
2020-12-14 Christian HellerOnly allow renaming and protection changing on thing...
2020-12-14 Christian HellerFix weird BECOME_ADMIN code.
2020-12-14 Christian HellerRefactor THING_DOOR_CLOSED save command.
2020-12-14 Christian HellerRefactor change recording; don't regen FOV on non-FOV...
2020-12-13 Christian HellerEnable Hat editing with characters earned by eating...
2020-12-13 Christian HellerMake terrain types configurable.
2020-12-12 Christian HellerEnable un-naming of things.
2020-12-12 Christian HellerDisallow usernames with whitespace start or end.
2020-12-12 Christian HellerOptimize send_gamestate, don't send any invisible state...
2020-12-11 Christian HellerFix error message on prohibited thing renaming.
2020-12-08 Christian HellerOnly re-process FOVs for players whose FOV radius is...
2020-12-08 Christian HellerRefactor thing addition / removal.
2020-12-08 Christian HellerRecalc FOVs and their map view results only on relevant...
2020-12-07 Christian HellerWiden face and hat.
2020-12-07 Christian HellerSpawn hats from BottleDeposit, add HatRemixer.
2020-12-07 Christian HellerAdd wearable hats.
2020-12-07 Christian HellerAdd editable player faces.
2020-12-07 Christian HellerFix broken THING_MUSICPLAYER_SETTINGS.
2020-12-07 Christian HellerSave thing installation status.
2020-12-06 Christian HellerReplace annotation polling with annotation push, cache...
2020-12-06 Christian HellerLimit annotation length.
2020-12-05 Christian HellerRemove filter-TODO now fulfilled directly in parser.
2020-12-05 Christian HellerRe-instate (better) flood protection.
2020-12-05 Christian HellerDon't set game.changed where no new send_gamestate...
2020-12-03 Christian HellerFix Bottle.thing_char on emptiness command.
2020-12-03 Christian HellerTurn Consumable into Bottle that may be full or empty.
2020-12-03 Christian HellerAdd music player.
2020-12-01 Christian HellerFix bug that blocked sound from reaching players.
2020-12-01 Christian HellerStore door state.
2020-12-01 Christian HellerMake door closing visible.
2020-12-01 Christian HellerImplement doors.
2020-11-27 Christian HellerIntroduce SpawnPoint things, and their Spawners.
2020-11-27 Christian HellerAdd thing protection.
2020-11-26 Christian HellerAdd thing name editing.
2020-11-26 Christian HellerFix broken map geometry commandeering.
2020-11-26 Christian HellerSome more code style improvements after flake8.
2020-11-26 Christian HellerFix various minor, mostly "unused" flake8 complaints.
2020-11-25 Christian HellerRemove need for set password on tile control edit.
2020-11-25 Christian HellerPut admin stuff into dedicated admin mode.
2020-11-22 Christian HellerLessen audio calculation weight.
2020-11-22 Christian HellerDouble audible distance.
2020-11-20 Christian HellerIntroduce spawn points.
2020-11-20 Christian HellerFix bug disabling '.' map protection area writing.
2020-11-20 Christian HellerAdd some safeguards against stupid map protection decis...
2020-11-20 Christian HellerAdd tile control drawing capabilities.
2020-11-19 Christian HellerAdd basic admin commands.
2020-11-19 Christian HellerRefactor player session code.
2020-11-18 Christian HellerRe-write mapping system to accomodate infinite map...
2020-11-17 Christian HellerMinor refactor.
2020-11-17 Christian HellerShrink sound Dijkstra map, reach; refactor lots of...
2020-11-17 Christian HellerShrink FOV map to radius.
2020-11-14 Christian HellerAdd terrain descriptions.
2020-11-14 Christian HellerPersist Thing names, simplify their client info display.
2020-11-14 Christian HellerGeneralize ThingPlayer.nickname to Thing.name.
2020-11-14 Christian HellerAdd player-identifying meta characters next to @ symbols.
2020-11-13 Christian HellerAdd basic non-player things system.
2020-11-13 Christian HellerRemove chat QUERY.
2020-11-12 Christian HellerFor volume obfuscation, don't turn " " to ".".
2020-11-12 Christian HellerOptimize dijkstra mapping for volume calculation.
2020-11-12 Christian HellerLower volume of messages by obfuscating them.
2020-11-12 Christian HellerFix visibility tests on annotation, volume algorithm.
2020-11-12 Christian HellerImprove volume logic, display.
2020-11-12 Christian HellerAdd field of view.
2020-11-12 Christian HellerAdd proximity dependence to chat messages.
2020-11-10 Christian HellerAnother fix.
2020-11-10 Christian HellerNother fix.
2020-11-10 Christian HellerFix forgotten argtypes.
2020-11-10 Christian HellerUse separate commands for god mode and non-god mode.
2020-11-10 Christian HellerFix arg order for passwords.
2020-11-10 Christian HellerOnly force password-crotection on non-god-mode calls.
2020-11-10 Christian HellerPassword-protect tiles from portal and annotation editi...
2020-11-10 Christian HellerAdd terrain editing access control via passwords.
2020-11-10 Christian HellerAdd TASK command to request available commands.
2020-11-10 Christian HellerSplit LOGIN into NICK and LOGIN.
2020-11-09 Christian HellerInitial commit.