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Add auto-mapping / map memory.
[plomrogue] / src / client / io.c
2014-08-02 Christian HellerAdd auto-mapping / map memory.
2014-07-23 Christian HellerUse not f_name variable but __func__, standardize funct...
2014-07-09 Christian HellerTest return values of _all_ *printf() calls.
2014-07-08 Christian HellerClient: Add auto-center of map on player each new turn...
2014-05-14 Christian HellerMaps are always squares, therefore define only their...
2014-03-26 Christian HellerEnforce C11 via Makefile, explicate POSIX dependencies...
2014-03-26 Christian HellerGot rid of misc.h. Split off remains into array_append...
2014-03-17 Christian HellerRe-wrote large parts of the server client architecture...
2014-03-10 Christian HellerRemoved scoring.
2014-02-05 Christian HellerFixed some more pitfalls that hurt working with game...
2014-02-05 Christian HellerRemoved unused textfile_sizes() functionality, appropri...
2014-02-05 Christian HellerSome code-internal restructuring following the assumpti...
2014-02-05 Christian HellerAdded diagonal movement, with a 1.4 penalty.
2014-01-25 Christian HellerClient: Renamed some world members, commented world...
2014-01-25 Christian HellerAlso make the client map window focus on the player...
2014-01-25 Christian HellerRemoved unnecessary NULLings of pointers, explained...
2014-01-25 Christian HellerMerged Win and WinConf structs, windows.h and wincontro...
2014-01-22 Christian HellerHandle SIGWINCH signals via reset_windows().
2014-01-22 Christian HellerSimplified client control library and interaction with it.
2014-01-21 Christian HellerMAJOR re-write. Split plomrogue into a server and a...