home · contact · privacy
Server/AI: Explore map for (long-time) unexplored cells.
[plomrogue] / src / server / io.c
2015-01-30 Christian HellerServer/AI: Explore map for (long-time) unexplored cells.
2015-01-27 Christian HellerServer: Refactoring of initialization of empty maps.
2014-11-20 Christian HellerServer: Fix "WORLD_UDPATED" message to "WORLD_UPDATED...
2014-11-20 Christian HellerServer: Send "WORLD_UPDATED" message in parallel to...
2014-11-14 Christian HellerSimplify queue reading/writing.
2014-11-14 Christian HellerSend log messages through server out file. Includes...
2014-11-13 Christian HellerServer: In get_message_from_queue(), retry if 1st chunk...
2014-10-15 Christian HellerServer: New command TT_PROLIFERATE sets chance for...
2014-10-09 Christian HellerLicense everything (GPL).
2014-08-17 Christian HellerRemove redundant uses of NULL.
2014-08-17 Christian HellerServer: Add inanimate things to map memory, integrate...
2014-08-16 Christian HellerServer: Minor code-stylistic corrections.
2014-08-16 Christian HellerServer: Always display consumables on top of stack...
2014-08-13 Christian HellerServer: Minor field of view code simplifications.
2014-08-13 Christian HellerServer: Replace unnecessary bitwise operations with...
2014-08-03 Christian HellerUpdate comment info on macros needed for snprintf().
2014-08-02 Christian HellerServer: Fix minor dependency issue.
2014-08-02 Christian HellerAdd auto-mapping / map memory.
2014-07-24 Christian HellerServer: Rename thing, thing type and thing action selec...
2014-07-23 Christian HellerServer: Remove barely used and not very useful yx_to_ma...
2014-07-23 Christian HellerUse not f_name variable but __func__, standardize funct...
2014-07-13 Christian HellerServer: Read in former "config" data as normal server...
2014-07-10 Christian HellerServer: Simplify rule for when to update worldstate...
2014-07-09 Christian HellerRefactor atomic writing to atomic_write_start() + atomi...
2014-07-09 Christian HellerServer: Remove memory leak in save_world().
2014-07-09 Christian HellerServer: Atomify the savefile writing.
2014-07-09 Christian HellerServer: Merge duplicate string literals of "sprintf()".
2014-07-09 Christian HellerServer: Start hardcoded_strings s's enum names with...
2014-07-09 Christian HellerTest return values of _all_ *printf() calls.
2014-07-09 Christian HellerReplace uses of variable-length arrays with try_malloc...
2014-07-07 Christian HellerServer: Fix bugs in map and FOV generation on large...
2014-07-04 Christian HellerLoad last world state from save file, not from re-stepp...
2014-06-20 Christian HellerServer: Internally, rename "map object" stuff to "thing...
2014-05-14 Christian HellerMaps are always squares, therefore define only their...
2014-05-14 Christian HellerServer: Force FOV on every actor, but update it on...
2014-05-13 Christian HellerServer: Add ENEMY_FOV option (default: off) to force...
2014-05-13 Christian HellerAdd (crude) field of view to player's view of map.
2014-04-14 Christian HellerServer: Use nanosleep() instead of POSIX-obsolete uslee...
2014-04-06 Christian HellerClient: Fit interface_conf to new config file style...
2014-03-31 Christian HellerServer/io.c: more precise comment.
2014-03-31 Christian HellerServer: Poll server/in only every 0.33 seconds to reduc...
2014-03-30 Christian HellerMake server config files more readable, their parsing...
2014-03-26 Christian HellerServer: Change read_config_file() parameter order ...
2014-03-26 Christian HellerServer: Move common config file reading stuff into...
2014-03-17 Christian HellerRe-wrote large parts of the server client architecture...
2014-03-10 Christian HellerRemoved scoring.
2014-02-05 Christian HellerFixed some more pitfalls that hurt working with game...
2014-02-05 Christian HellerEliminated some potential problems for alternative...
2014-02-05 Christian HellerSome code-internal restructuring following the assumpti...
2014-01-25 Christian HellerRemoved unnecessary NULLings of pointers, explained...
2014-01-22 Christian HellerIncluded <stddef.h> were NULL was used.
2014-01-21 Christian HellerMAJOR re-write. Split plomrogue into a server and a...